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A player watering four tall cannabis plants under magenta LED grow lights in a wood-panelled room, with bags of Lenny’s Soil on a shelf nearby.

Schedule 1

A crime-empire sim by TVGS. Grow it, mix it, move it — and work out which eight effects make it worth the most.

Schedule 1 (styled Schedule I) is a crime-empire simulation by the Australian studio TVGS, released in Early Access on Steam on 24 March 2025. You start out selling by hand on a street corner in Hyland Point and finish running an automated production line staffed by employees and fronted by dealers.

The core loop

Everything in Schedule 1 comes back to one cycle. Get better at any step and the whole operation scales:

  1. Produce. Grow weed from seed, or cook meth and refine cocaine once you unlock the equipment. Each product has its own process and its own base price.
  2. Mix. Add ingredients to apply effects. This is where the money is — a product can carry 8 effects at once, and a good stack multiplies its price several times over.
  3. Distribute. Sell by hand early, then recruit dealers to cover customers for you and hire employees to automate growing, mixing and packaging.
  4. Expand. Reinvest into bigger properties, new regions and higher-value products — while managing police heat and the cartel.

Why mixing is the whole game

Base prices are modest: OG Kush sells for $35 unmixed. Effects are percentage bonuses applied to that base, and they stack additively across all eight slots — so a well-built stack can more than quadruple a product's value. And because the bonus is a percentage, the exact same recipe is worth roughly four times more on Cocaine ($150 base) than on weed.

The catch is that ingredients don't just add effects, they transform the ones already present. Order matters enormously, and several effects are worth nothing at all while still occupying a slot. That is what the calculator is for — it shows every transformation as it happens, so you can see where a recipe gains or loses.

Quick answers

Is Schedule 1 multiplayer?

Yes — it supports online co-op, so you can build and run an operation with friends rather than solo.

Is Schedule 1 on PS5, Xbox, Switch or mobile?

No. As of August 2026 it is a Windows PC game on Steam only. There is no console or mobile version, and the developer has not committed to a date for one. Anything advertising a mobile "Schedule 1" is not this game.

Is Schedule 1 finished?

Not yet — it is in Early Access, with the Steam store page currently estimating a full release in Q4 2027. Updates land regularly and can change prices, effects and recipes, which is why every data page here carries the game build it was checked against.

Why do searches for "Schedule 1" show tax forms and F1 races?

Because the phrase is shared with IRS Form 1040 Schedule 1, Formula 1 race schedules, and the legal drug-scheduling classification. Searching "Schedule 1 game" gets you results about this game.

Everything on this site

Tools

Data & tables

Guides

Reference

A table displaying the game’s product types: jars of golden buds, white pressed bricks, blue crystal shards and green cannabis nugs.
The product line-up. Base price climbs steeply from left to right, which is why the same recipe earns far more once you unlock the later products. Screenshot © TVGS, from the official Schedule I Steam store page. Used for identification and commentary.
About Schedule 1 Guide

An unofficial fan reference. Every number on this site comes from one shared data model, so the calculator and the recipe tables can never disagree with each other — and when a patch changes a value, fixing it in one place fixes every page at once.

Where these numbers come from

Screenshot © TVGS, from the official Schedule I Steam store page. Used for identification and commentary.