All 34 effect multipliers, all 16 ingredient prices and the base product prices are cross-checked against the published Steam reference tables. The individual transformation rules are mostly not confirmed one by one yet, and meth/cocaine input costs are modelled. Checked against build v0.4.6f12 (Early Access) on 2026-08-11. Sources.
Schedule 1 Mix Calculator
Pick a product, stack ingredients in the order you'd add them, and watch the effects resolve. Every transformation is shown step by step, so you can see exactly where a recipe gains or loses value.
7 products · 16 ingredients · 34 effects build v0.4.6f12 (Early Access) checked 2026-08-11
Resulting effects
Your mix
Add an ingredient
Ordered cheapest first. The delta shown is what adding it right now would do to your profit — it changes as your mix changes.
Step by step
How mixing works
Adding an ingredient does two separate things, in this order:
- Transformations fire. If your product already carries an effect the ingredient can convert, it is replaced. These are matched against the effects you had before this ingredient, so one ingredient can never chain two conversions in a single step.
- Its base effect is added — unless that effect is already present, or all 8 slots are full. A full product still gets the transformations; it just cannot gain anything new.
This is why order matters so much, and why a cheap ingredient added at the right moment can be worth more than an expensive one added at the wrong moment. Use the step-by-step panel above to find where your recipe is losing value.
Next
- Mix recipes — ready-made recipes ranked by profit and margin.
- Effects list — every multiplier, and the effects that pay nothing.
- Ingredients — the full transformation rule tables.